Redlight Academy
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Tárgyak

Megjegyzés:
A tárgyak néha lehetnek bugosak , ekkor a legtöbb esetben a mins,maxs kitörélse a megoldás vagy annak átírása megfelelőre.

Polc
/place misc_model_breakable 0 model,map_objects/roof_top/storage_rack.md3

Platform
/place misc_model_breakable 0 model,map_objects/taspir/tank_top.md3

Boros üveg, sör, pohár, kávé
/place misc_model_breakable 0 model,map_objects/nar_shader/wine,maxs,3 3 17,mins,-3 -3 0
/place misc_model_breakable 0 model,map_objects/nar_shaddar/beerglass,maxs,3 3 4,mins,-3 -3 0
\place misc_model_breakable 0 model,map_objects/nar_shader/coffee_pot,spawnflags,1,angle,90
\place misc_model_breakable 0 model,map_objects/nar_shader/cup,spawnflags,1,angle,90

Könyv:
\place misc_model_breakable 0 model,map_objects/nar_shaddar/book.md3,maxs,2 2 4,mins,-2 -2 0,angle,90

Asztalok
/place misc_model_breakable 0 model,map_objects/nar_shaddar/reelosdesk.md3,maxs,30 20 30,mins,-20 -40 0,angle,180 
/place misc_model_breakable 0 model,map_objects/cinematics/table,maxs,30 20 30,mins,-30 -20 0,angle,90,spawnflags,1
/place misc_model_breakable 0 model,map_objects/nar_shaddar/table01.md3,maxs,16 16 43,mins,-16 -16 0,angle,90,spawnflags,1

Székek
/place misc_model_breakable 0 model,map_objects/roof_top/office_chair,maxs,15 30 20,mins,-15 -30 0,angle,90,spawnflags,1
/place misc_model_breakable 0 model,map_objects/hoth/chair,maxs,15 15 10,mins,-15 -15 0 
/place misc_model_breakable 0 model,map_objects/cinematics/chair.md3,maxs,15 15 15,mins,-15 -15 0,angle,90,spawnflags,1
/place misc_model_breakable 0 model,map_objects/imperial/chair,maxs,18 18 23,mins,-18 -18 0
/place misc_model_breakable 0 model,map_objects/danger/shuttle_chair.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/danger/shuttle_chair_x5.md3,maxs,30 30 40,mins,-30 -30 0,angle,90

Hajók:
/place misc_model_breakable 0 model,map_objects/bespin/twinpodcc.md3
/place misc_model_breakable 0 model,map_objects/imp_detention/atst.md3
/place misc_model_breakable 0 model,map_objects/imp_detention/transport.md3
/place misc_model_breakable 0 model,map_objects/imp_mine/shuttle.md3
/place misc_model_breakable 0 model,map_objects/roof_top/podbod.md3
/place misc_model_breakable 0 model,map_objects/roof_top/podcar.md3
/place misc_model_breakable 0 model,map_objects/roof_top/podcar2.md3

Dobozok:
/place misc_model_breakable 0 model,map_objects/bounty/cache.md3
/place misc_model_breakable 0 model,map_objects/bounty/weapons_cache_new.md3 
/place misc_model_breakable 0 model,map_objects/cairn/barrels.md3
/place misc_model_breakable 0 model,map_objects/imperial/barrels.md3
/place misc_model_breakable 0 model,map_objects/cairn/cargo_big.md3
/place misc_model_breakable 0 model,map_objects/factory/bomb_new.md3
/place misc_model_breakable 0 model,map_objects/factory/e_mod.md3
/place misc_model_breakable 0 model,map_objects/factory/e_mod_blue.md3
/place misc_model_breakable 0 model,map_objects/factory/emod_big.md3
/place misc_model_breakable 0 model,map_objects/factory/emod_big_d1.md3 
/place misc_model_breakable 0 model,map_objects/factory/s_crane02.md3 
/place misc_model_breakable 0 model,map_objects/factory/s_crate_01_2x.md3
/place misc_model_breakable 0 model,map_objects/factory/s_crate_03.md3
/place misc_model_breakable 0 model,map_objects/factory/s_crate_03_2x.md3
/place misc_model_breakable 0 model,map_objects/factory/s_crate_05_2x.md3
/place misc_model_breakable 0 model,map_objects/factory/s_crate_05_3x.md3
/place misc_model_breakable 0 model,map_objects/factory/s_crate_06.md3
/place misc_model_breakable 0 model,map_objects/hoth/crate_snow.md3
/place misc_model_breakable 0 model,map_objects/hoth/crate_snow_outside.md3
/place misc_model_breakable 0 model,map_objects/hoth/crate_snow2.md3
/place misc_model_breakable 0 model,map_objects/hoth/crate_snow2_outside.md3
/place misc_model_breakable 0 model,map_objects/hoth/crate_snow3.md3
/place misc_model_breakable 0 model,map_objects/hoth/crate_snow3_outside.md3
/place misc_model_breakable 0 model,map_objects/hoth/crate_stackable.md3
/place misc_model_breakable 0 model,map_objects/imp_mine/mbay.md3
/place misc_model_breakable 0 model,map_objects/imperial/airpurifier.md3
/place misc_model_breakable 0 model,map_objects/imperial/cargo_big.md3
/place misc_model_breakable 0 model,map_objects/imperial/container.md3
/place misc_model_breakable 0 model,map_objects/imperial/crate.md3
/place misc_model_breakable 0 model,map_objects/imperial/crate_01.md3
/place misc_model_breakable 0 model,map_objects/imperial/crate_02.md3
/place misc_model_breakable 0 model,map_objects/imperial/crate_04.md3
/place misc_model_breakable 0 model,map_objects/imperial/crate_xplode.md3
/place misc_model_breakable 0 model,map_objects/imperial/heater.md3
/place misc_model_breakable 0 model,map_objects/imperial/mbay.md3
/place misc_model_breakable 0 model,map_objects/kejim/cargo_small.md3
/place misc_model_breakable 0 model,map_objects/rail/coupling.md3 (Falra)
/place misc_model_breakable 0 model,map_objects/roof_top/crate3.md3

Kis modellek
/place misc_model_breakable 0 model,map_objects/cinematics/dread,maxs,24 24 5,mins,-24 -24 0
/place misc_model_breakable 0 model,map_objects/cinematics/dread,maxs,240 240 50,mins,-240 -240 0,modelscale,10

Tartályok
/place misc_model_breakable 0 model,map_objects/desert/wall_tanks02,maxs,24 45 92,mins,-24 -45 0
/place misc_model_breakable 0 model,map_objects/desert/wall_tanks,maxs,15 23 52,mins,-15 -23 0
/place misc_model_breakable 0 model,map_objects/imp_mine/tank,maxs,5 5 47,mins,-5 -5 0

Lámpák:
/place misc_model_breakable 0 model,map_objects/imperial/field_post.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/bounty/light.md3
/place misc_model_breakable 0 model,map_objects/bounty/light_base.md3
/place misc_model_breakable 0 model,map_objects/bounty/light_ledge.md3
/place misc_model_breakable 0 model,map_objects/bounty/light_wall.md3
/place misc_model_breakable 0 model,map_objects/bounty/sconce.md3
/place misc_model_breakable 0 model,map_objects/desert/landing_light_b.md3
/place misc_model_breakable 0 model,map_objects/desert/wall_light.md3
/place misc_model_breakable 0 model,map_objects/factory/ceiling_light.md3
/place misc_model_breakable 0 model,map_objects/factory/ceiling_light_b.md3
/place misc_model_breakable 0 model,map_objects/factory/light_post.md3
/place misc_model_breakable 0 model,map_objects/factory/light_post_base_16.md3
/place misc_model_breakable 0 model,map_objects/factory/light_post_sm.md3 
/place misc_model_breakable 0 model,map_objects/factory/post_base_16.md3 (A fenti 3 lámpához tartozik)
/place misc_model_breakable 0 model,map_objects/factory/s_light_b.md3
/place misc_model_breakable 0 model,map_objects/hoth/light_floor.md3
/place misc_model_breakable 0 model,map_objects/hoth/light_wall.md3
/place misc_model_breakable 0 model,map_objects/hoth/light_wallbeam.md3
/place misc_model_breakable 0 model,map_objects/hoth/med_console.md3
/place misc_model_breakable 0 model,map_objects/imperial/floorlight.md3,maxs,30 30 40,mins,-30 -30 0
/place misc_model_breakable 0 model,map_objects/imperial/imp_light.md3
/place misc_model_breakable 0 model,map_objects/imperial/light.md3
/place misc_model_breakable 0 model,map_objects/rocky_ruins/floor_light.md3
/place misc_model_breakable 0 model,map_objects/rocky_ruins/floor_light_top.md3
/place misc_model_breakable 0 model,map_objects/rocky_ruins/light_ceiling.md3
/place misc_model_breakable 0 model,map_objects/rocky_ruins/light_rancor.md3
/place misc_model_breakable 0 model,map_objects/roof_top/lamp.md3
/place misc_model_breakable 0 model,map_objects/roof_top/lamp_ground.md3
/place misc_model_breakable 0 model,map_objects/taspir/lamp.md3
/place misc_model_breakable 0 model,map_objects/taspir/lamp_rotated.md3
/place misc_model_breakable 0 model,map_objects/taspir/lamp2_double.md3
/place misc_model_breakable 0 model,map_objects/vjun/block_light_ceiling.md3
/place misc_model_breakable 0 model,map_objects/vjun/block_light_wall.md3
/place misc_model_breakable 0 model,map_objects/vjun/ceiling_light.md3
/place misc_model_breakable 0 model,map_objects/vjun/lamp.md3
/place misc_model_breakable 0 model,map_objects/wedge/tank_lamp.md3
/place misc_model_breakable 0 model,map_objects/wedge/w_light_floor.md3
/place misc_model_breakable 0 model,map_objects/yavin/glowlight.md3

Csövek:
/place misc_model_breakable 0 model,map_objects/bounty/wall_pipes.md3
/place misc_model_breakable 0 model,map_objects/factory/longpipe_new.md3
/place misc_model_breakable 0 model,map_objects/factory/pipe_corner.md3
/place misc_model_breakable 0 model,map_objects/factory/t_bar.md3
/place misc_model_breakable 0 model,map_objects/hoth/pipes.md3
/place misc_model_breakable 0 model,map_objects/imperial/pipe_cap.md3
/place misc_model_breakable 0 model,map_objects/imperial/wall_pipes.md3
/place misc_model_breakable 0 model,map_objects/rocky_ruins/cell_wall.md3
/place misc_model_breakable 0 model,map_objects/rocky_ruins/pipe_cap_horizontal.md3
/place misc_model_breakable 0 model,map_objects/taspir/wall_pipe.md3
/place misc_model_breakable 0 model,map_objects/vjun/electric_pipe_animated.md3
/place misc_model_breakable 0 model,map_objects/vjun/electric_pipe_horizontal.md3
/place misc_model_breakable 0 model,map_objects/vjun/wall_pipe.md3
/place misc_model_breakable 0 model,map_objects/vjun/wall_pipe_red.md3
/place misc_model_breakable 0 model,map_objects/vjun/wall_tank.md3

Gombok:
/place misc_model_breakable 0 model,map_objects/byss/firing_station.md3
/place misc_model_breakable 0 model,map_Objects/desert/switch_locked
/place misc_model_breakable 0 model,map_objects/factory/f_con2

Projektor, vetítő szerű izék :D
/place misc_model_breakable 0 model,map_objects/byss/tractor_base.md3
/place misc_model_breakable 0 model,map_objects/byss/tractor_top.md3
/place misc_model_breakable 0 model,map_objects/cairn/emitter.md3
/place misc_model_breakable 0 model,map_objects/cairn/receptor.md3
/place misc_model_breakable 0 model,map_objects/cairn/utilitylight.md3
/place misc_model_breakable 0 model,map_objects/mp/holo.md3
/place misc_model_breakable 0 model,map_objects/wedge/beacon.md3

Raven's Claw
/place misc_model_breakable 0 model,map_objects\cinematics\raven_cockpit.md3
/place misc_model_breakable 0 model,map_objects\cinematics\ravensclaw.md3
/place misc_model_breakable 0 model,map_objects\desert\ravenclaw_part01.md3
/place misc_model_breakable 0 model,map_objects\desert\ravenclaw_part02.md3
/place misc_model_breakable 0 model,map_objects\desert\ravenclaw_part03.md3

Repülő roncsok
/place misc_model_breakable 0 model,map_objects/danger/ship_item01
/place misc_model_breakable 0 model,map_objects/danger/ship_item01_placed
/place misc_model_breakable 0 model,map_objects/danger/ship_item01_placement
/place misc_model_breakable 0 model,map_objects/danger/ship_item02
/place misc_model_breakable 0 model,map_objects/danger/ship_item02_placed
/place misc_model_breakable 0 model,map_objects/danger/ship_item02_placement
/place misc_model_breakable 0 model,map_objects/danger/ship_item03
/place misc_model_breakable 0 model,map_objects/danger/ship_item03_placed
/place misc_model_breakable 0 model,map_objects/danger/ship_item03_placement
/place misc_model_breakable 0 model,map_objects/danger/ship_item04
/place misc_model_breakable 0 model,map_objects/danger/ship_item04_placed
/place misc_model_breakable 0 model,map_objects/danger/ship_item04_placement
/place misc_model_breakable 0 model,map_objects/danger/ship_part01
/place misc_model_breakable 0 model,map_objects/danger/ship_part02
/place misc_model_breakable 0 model,map_objects/danger/ship_part03
/place misc_model_breakable 0 model,map_objects/danger/ship_part04
/place misc_model_breakable 0 model,map_objects/danger/ship_part05

Oszlopok
/place misc_model_breakable 0 model,map_objects/desert/cave_pillar
/place misc_model_breakable 0 model,map_objects/desert/support
/place misc_model_breakable 0 model,map_objects/desert/t_pilar_new_25
/place misc_model_breakable 0 model,map_objects/factory/barrel
/place misc_model_breakable 0 model,map_objects/factory/brace_b
/place misc_model_breakable 0 model,map_objects/imperial/beam
/place misc_model_breakable 0 model,map_objects/rocky_ruins/mech
/place misc_model_breakable 0 model,map_objects/bounty/pillar

Korriban (sith) cuccok
/place misc_model_breakable 0 model,map_objects/korriban/torch_hang,maxs,15 60 40,mins,-15 -60 0
/place misc_model_breakable 0 model,map_objects/korriban/torch_top,maxs,15 15 42,mins,-15 -15 0
/place misc_model_breakable 0 model,map_objects/korriban/statue_guard,maxs,15 40 200,mins,-15 -40 0
/place misc_model_breakable 0 model,map_objects/korriban/beam_statue,maxs,57 40 217,mins,-57 -40 0
/place misc_model_breakable 0 model,map_objects/roof_top/office_post,maxs,15 30 90,mins,-15 -30 0
/place misc_model_breakable 0 model,map_objects/mp/mp_scepter,maxs,1 1 1,mins,-1 -1 0
/place misc_model_breakable 0 model,map_objects/korriban/statue_sith_lord.md3,maxs,100 75 150,mins,-100 -75 0
/place misc_model_breakable 0 model,models/map_objects/korriban/beam_statue_top,maxs,10 10 25,mins,-10 -10 0
\place misc_model_breakable 0 model,map_objects/korriban/statue_sith_dog
\place misc_model_breakable 0 model,map_objects/korriban/statue_sith_dog_broken

Crystal cuccok
/place misc_model_breakable 0 model,map_objects/rift/statue,maxs,20 20 38,mins,-20 -20 -45
/place misc_model_breakable 0 model,map_objects/rift/crystal_floor,maxs,10 10 50,mins,-10 -10 0
/place misc_model_breakable 0 model,map_objects/rift/crystal_lamp,maxs,10 10 20,mins,-10 -10 0
/place misc_model_breakable 0 model,map_objects/rift/crystal_pilar,maxs,10 10 50,mins,-10 -10 0
/place misc_model_breakable 0 model,map_objects/rift/crystal_pilar_b,maxs,40 40 190,mins,-40 -40 0
/place misc_model_breakable 0 model,map_objects/rift/crystal_wall,maxs,60 60 60,mins,-60 -60 -40 0
/place misc_model_breakable 0 model,map_objects/rift/crystal_wall_lamp,maxs,10 10 40,mins,-10 -10 -20 0

Alap díszek
/place misc_model_breakable 0 model,models/map_objects/hoth/bacta_tank_1.md3 ,maxs,25 25 190,mins,-25 -25 0
/place misc_model_breakable 0 model,map_objects/factory/e_mod_blue,maxs,25 25 30,mins,-25 -25 -25
/place misc_model_breakable 0 model,map_objects/factory/e_mod,maxs,25 25 30,mins,-25 -25 -25
/place misc_model_breakable 0 model,map_objects,hoth,infirmary_table2,20 20 50,mins,-20 -20 0
/place misc_model_breakable 0 model,models/map_objects/imperial/antenna_b,maxs,10 10 350,mins,-10 -10 150
/place misc_model_breakable 0 model,flags/r_flag,maxs,10 10 110,mins,-10 -10 0
/place misc_model_breakable 0 model,flags/b_flag,maxs,10 10 110,mins,-10 -10 0
/place misc_model_breakable 0 model,map_objects/mp/crystal_red,maxs,1 1 1,mins,-1 -1 2
/place misc_model_breakable 0 model,map_objects/mp/crystal_blue,maxs,1 1 1,mins,-1 -1 2
/place misc_model_breakable 0 model,map_objects/mp/crystal_green,maxs,1 1 1,mins,-1 -1 2

Pajzs,élet,töltény töltő:
/place misc_shield_floor_unit 0
/place misc_model_health_power_converter 3
/place misc_ammo_floor_unit 0

Szemét/Roncs
/place misc_model_breakable 0 model,map_objects/desert/crawler_junk1
/place misc_model_breakable 0 model,map_objects/desert/crawler_junk2
/place misc_model_breakable 0 model,map_objects/desert/crawler_junk3
/place misc_model_breakable 0 model,map_objects/desert/crawler_junk4
/place misc_model_breakable 0 model,map_objects/desert/crawler_junk5
/place misc_model_breakable 0 model,map_objects/factory/coolant_cap
/place misc_model_breakable 0 model,map_objects/factory/at_at_leg
/place misc_model_breakable 0 model,map_objects/hoth/atst_crashed
/place misc_model_breakable 0 model,map_objects/hoth/generator_b
/place misc_model_breakable 0 model,map_objects/hoth/ground_transformer
/place misc_model_breakable 0 model,map_objects/hoth/heater_coil
/place misc_model_breakable 0 model,map_objects/imp_mine/gonkdestroyed
/place misc_model_breakable 0 model,map_objects/imp_mine/ion_cannon_damage
/place misc_model_breakable 0 model,map_objects/roof_top/junkpile1
/place misc_model_breakable 0 model,map_objects/roof_top/junkpile2
/place misc_model_breakable 0 model,map_objects/roof_top/junkpile3

Tatooine
/place misc_model_breakable 0 model,map_objects/desert/evaporator.md3
/place misc_model_breakable 0 model,map_objects/desert/dome.md3

Kövek
/place misc_model_breakable 0 model,map_objects/desert/rock
/place misc_model_breakable 0 model,map_objects/desert/t_cave2_new_50
/place misc_model_breakable 0 model,map_objects/desert/t_swall_50
/place misc_model_breakable 0 model,map_objects/desert/t_swall_new_50
/place misc_model_breakable 0 model,map_objects/hoth/chair
/place misc_model_breakable 0 model,map_objects/hoth/cliff_b
/place misc_model_breakable 0 model,map_objects/hoth/hall
/place misc_model_breakable 0 model,map_objects/hoth/mountain_1_b
/place misc_model_breakable 0 model,map_objects/hoth/mountain_2_b
/place misc_model_breakable 0 model,map_objects/hoth/rock_b
/place misc_model_breakable 0 model,map_objects/hoth/rock_spike_b
/place misc_model_breakable 0 model,map_objects/hoth/stalagmite_small
/place misc_model_breakable 0 model,map_objects/hoth/stalagtite_large
/place misc_model_breakable 0 model,map_objects/hoth/stalagtite_small
/place misc_model_breakable 0 model,map_objects/vjun/rubble
/place misc_model_breakable 0 model,map_objects/vjun/vbridge
/place misc_model_breakable 0 model,map_objects/vjun/vcurve
/place misc_model_breakable 0 model,map_objects/vjun/vhub
/place misc_model_breakable 0 model,map_objects/vjun/vrock
/place misc_model_breakable 0 model,map_objects/vjun/vrock_tall
/place misc_model_breakable 0 model,map_objects/vjun/vrock2
/place misc_model_breakable 0 model,map_objects/vjun/vrock3
/place misc_model_breakable 0 model,map_objects/yavin/rock_b
/place misc_model_breakable 0 model,map_objects/yavin/y_bank_b
/place misc_model_breakable 0 model,map_objects/yavin/yportal

Különböző technikai tárgyak
/place misc_model_breakable 0 model,map_objects/desert/transformer
/place misc_model_breakable 0 model,map_objects/desert/wall_generator
/place misc_model_breakable 0 model,map_objects/desert/wall_tanks
/place misc_model_breakable 0 model,map_objects/desert/wall_tanks02
/place misc_model_breakable 0 model,map_objects/factory/dynamo
/place misc_model_breakable 0 model,map_objects/factory/s_tank_large
/place misc_model_breakable 0 model,map_objects/factory/wall_tank_tall
/place misc_model_breakable 0 model,map_objects/h_evil/alcove_mech
/place misc_model_breakable 0 model,map_objects/h_evil/generator
/place misc_model_breakable 0 model,map_objects/h_evil/mechcrawler
/place misc_model_breakable 0 model,map_objects/h_evil/turbine
/place misc_model_breakable 0 model,map_objects/h_evil/wall_mech
/place misc_model_breakable 0 model,map_objects/h_evil/wall_mech2
/place misc_model_breakable 0 model,map_objects/hoth/infirmary_table
/place misc_model_breakable 0 model,map_objects/hoth/infirmary_table2
/place misc_model_breakable 0 model,map_objects/hoth/ion_bigfin
/place misc_model_breakable 0 model,map_objects/hoth/wall_transformer
/place misc_model_breakable 0 model,map_objects/imp_mine/con2
/place misc_model_breakable 0 model,map_objects/imperial/generator_big
/place misc_model_breakable 0 model,map_objects/imperial/junction
/place misc_model_breakable 0 model,map_objects/rocky_ruins/water_pump
/place misc_model_breakable 0 model,map_objects/roof_top/mech1
/place misc_model_breakable 0 model,map_objects/roof_top/mech2
/place misc_model_breakable 0 model,map_objects/taspir/airpurifier
/place misc_model_breakable 0 model,map_objects/taspir/nozzle
/place misc_model_breakable 0 model,map_objects/taspir/steam_jet
/place misc_model_breakable 0 model,map_objects/taspir/strut.
/place misc_model_breakable 0 model,map_objects/vjun/prong
/place misc_model_breakable 0 model,map_objects/vjun/strut
/place misc_model_breakable 0 model,map_objects/wedge/turbine

Hajók
/place misc_model_breakable 0 model,map_objects/danger/ship_part01.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/danger/ship_part02.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/danger/ship_part03.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/danger/ship_part04.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/danger/ship_part05.md3,maxs,30 30 40,mins,-30 -30 0,angle,90

Receptor
/place misc_model_breakable 0 model,map_objects/cairn/receptor.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/vjun/receptor_dish.md3,maxs,30 30 40,mins,-30 -30 0,angle,90

Tartály
/place misc_model_breakable 0 model,map_objects/factory/column_sections_merged
/place misc_model_breakable 0 model,map_objects/taspir/lava_tube
/place misc_model_breakable 0 model,map_objects/wedge/tank

Szellőző
/place misc_model_breakable 0 model,map_objects/factory/hpart_b
/place misc_model_breakable 0 model,map_objects/factory/vent
/place misc_model_breakable 0 model,map_objects/desert/vent

Korlát
/place misc_model_breakable 0 model,map_objects/factory/railing_new_256

Tv
/place misc_model_breakable 0 model,map_objects/factory/view_panel_fact
/place misc_model_breakable 0 model,map_objects/rail/view_panel
/place misc_model_breakable 0 model,map_objects/imperial/monitor.md3,maxs,30 30 40,mins,-30 -30 0
/place misc_model_breakable 0 model,map_objects/factory/monitor.md3,maxs,30 30 40,mins,-30 -30 0
/place misc_model_breakable 0 model,map_objects/rocky_ruins/monitor.md3,maxs,30 30 40,mins,-30 -30 0

Üveg
/place misc_model_breakable 0 model,map_objects/hoth/window.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/factory/window_brace.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/vjun/window.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/vjun/window_brace.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/vjun/window_frame_new.md3,maxs,30 30 40,mins,-30 -30 0,angle,90

Ablak szerűségek
/place misc_model_breakable 0 model,map_objects/factory/window_brace
/place misc_model_breakable 0 model,map_objects/vjun/window
/place misc_model_breakable 0 model,map_objects/vjun/window_brace
/place misc_model_breakable 0 model,map_objects/vjun/window_frame_new

Control Panelek
/place misc_model_breakable 0 model,map_objects\h_evil\control_station
/place misc_model_breakable 0 model,map_objects\imperial\control_panel
/place misc_model_breakable 0 model,map_objects\imperial\controlpanel
/place misc_model_breakable 0 model,map_objects\taspir\control_station
/place misc_model_breakable 0 model,map_objects\vjun\control_station
/place misc_model_breakable 0 model,map_objects\hoth\consol_on
/place misc_model_breakable 0 model,map_objects\hoth\consol_off

Bacták
/place misc_model_breakable 0 model,map_objects/hoth/bacta_tank
/place misc_model_breakable 0 model,map_objects/hoth/bacta_tank_1
/place misc_model_breakable 0 model,map_objects/mp/bacta

Ágyúk:
/place misc_model_breakable 0 model,map_objects/hoth/turret_all
/place misc_model_breakable 0 model,map_objects/hoth/turret_base
/place misc_model_breakable 0 model,map_objects/hoth/turret_bottom
/place misc_model_breakable 0 model,map_objects/hoth/turret_top
/place misc_model_breakable 0 model,map_objects/hoth/turret_top_new
/place misc_model_breakable 0 model,map_objects/imp_mine/turret_damage

Gázpalackok
/place misc_model_breakable 0 model,map_objects/imp_mine/tank
/place misc_model_breakable 0 model,map_objects/imperial/tank
/place misc_model_breakable 0 model,map_objects/imperial/wall_tank2

Antennák
/place misc_model_breakable 0 model,map_objects/imperial6antenna
/place misc_model_breakable 0 model,map_objects/imperial/antenna_b
/place misc_model_breakable 0 model,map_objects/imperial/antenna_base
/place misc_model_breakable 0 model,map_objects/imperial/dish

Ágy
/place misc_model_breakable 0 model,map_objects/imperial/bunk
/place misc_model_breakable 0 model,map_objects/imperial/bunk_new
/place misc_model_breakable 0 model,map_objects/hoth/bed,maxs,20 50 10,mins,-20 -50 0
 /place t2_door 0 model,map_objects/hoth/bed,angle,90,movement,0 0  150,speed,70,spawnflags,8,targetname,agy1

Szekrény
/place misc_model_breakable 0 model,map_objects/imperial/locker

Kamera
/place misc_model_breakable 0 model,map_objects/kejim/impcam
/place misc_model_breakable 0 model,map_objects/kejim/impcam_base

Töltény tár falra
/place misc_model_breakable 0 model,map_objects/kejim/weaponsrack
/place misc_model_breakable 0 model,map_objects/kejim/weaponsrung

Koporsó
/place misc_model_breakable 0 model,map_objects/korriban/coffin_slab

Szobrok
/place misc_model_breakable 0 model,map_objects/korriban/pillar_base
/place misc_model_breakable 0 model,map_objects/korriban/statue_guard
/place misc_model_breakable 0 model,map_objects/korriban/statue_guard_broken
/place misc_model_breakable 0 model,map_objects/korriban/statue_sith_dog
/place misc_model_breakable 0 model,map_objects/korriban/statue_sith_dog_broken
/place misc_model_breakable 0 model,map_objects/korriban/statue_sith_lord
/place misc_model_breakable 0 model,map_objects/korriban/torch_hang
/place misc_model_breakable 0 model,map_objects/korriban/torch_top
/place misc_model_breakable 0 model,map_objects/taspir/ragnos_bust

Aszteoridák
/place misc_model_breakable 0 model,map_objects/mp/asteroid1
/place misc_model_breakable 0 model,map_objects/mp/asteroid2

Gömbök
/place misc_model_breakable 0 model,map_objects/mp/sphere
/place misc_model_breakable 0 model,map_objects/mp/sphere_1
/place misc_model_breakable 0 model,map_objects/vjun/globe

Pajzstöltők
/place misc_model_breakable 0 model,map_objects/mp/psd
/place misc_model_breakable 0 model,map_objects/mp/psd_sm.

Csont a földből
/place misc_model_breakable 0 model,map_objects/quicktrip/rib_single_new

Fekete rács
/place misc_model_breakable 0 model,map_objects/rocky_ruins/floor_grate
/place misc_model_breakable 0 model,map_objects/rocky_ruins/floor_grate_side

Panelek
/place misc_model_breakable 0 model,map_objects/rocky_ruins/metal_wall_plate
/place misc_model_breakable 0 model,map_objects/bespin/panels

Tüskék
/place misc_model_breakable 0 model,map_objects/rocky_ruins/new_spike
/place misc_model_breakable 0 model,map_objects/rocky_ruins/new_spike_side

Holo-térkép
/place misc_model_breakable 0 model,map_objects/wedge/holo_map

Növények
/place misc_model_breakable 0 model,map_objects/yavin/fern3_b
/place misc_model_breakable 0 model,map_objects/yavin/grass_b
/place misc_model_breakable 0 model,map_objects/yavin/grass_tall_b
/place misc_model_breakable 0 model,map_objects/yavin/tree_sidehill_b
/place misc_model_breakable 0 model,map_objects/yavin/tree08_b.md3,maxs,10 10 150,mins,-10 -10 -200
/place misc_model_breakable 0 model,map_objects/nar_shaddar/plant,maxs,15 15 30,mins,-15 -15 0,
/place misc_model_breakable 0 model,map_objects/yavin/grass_b,maxs,1 1 1,mins,-1 -1 0,
/place misc_model_breakable 0 model,models/map_objects/yavin/tree09_b,maxs,25 25 500,mins,-25 -25 -500,
/place misc_model_breakable 0 model,models/map_objects/yavin/tree10_b,maxs,25 25 500,mins,-25 -25 -525,
/place misc_model_breakable 0 model,models/map_objects/yavin/tree06_b,maxs,25 25 200,mins,-25 -25 -200,
/place misc_model_breakable 0 model,models/map_objects/yavin/tree05_b,maxs,25 25 2,mins,-25 -25 -250,
/place misc_model_breakable 0 model,models/map_objects/yavin/tree02_b,maxs,25 25 150,mins,-25 -25 -250,

Rönk
/place misc_model_breakable 0 model,map_objects/yavin/trunk
/place misc_model_breakable 0 model,map_objects/yavin/trunk_fallen2
/place misc_model_breakable 0 model,map_objects/yavin/trunk_log
/place misc_model_breakable 0 model,map_objects/yavin/trunk2

ERŐ MODELLEK:
\place misc_model_breakable 0 model,map_objects/mp/dk_drain
\place misc_model_breakable 0 model,map_objects/mp/dk_enlightenment
\place misc_model_breakable 0 model,map_objects/mp/dk_grip
\place misc_model_breakable 0 model,map_objects/mp/dk_lightning
\place misc_model_breakable 0 model,map_objects/mp/dk_powerother
\place misc_model_breakable 0 model,map_objects/mp/dk_rage
\place misc_model_breakable 0 model,map_objects/mp/force_boon
\place misc_model_breakable 0 model,map_objects/mp/force_jump
\place misc_model_breakable 0 model,map_objects/mp/force_pull
\place misc_model_breakable 0 model,map_objects/mp/force_push
\place misc_model_breakable 0 model,map_objects/mp/force_sight
\place misc_model_breakable 0 model,map_objects/mp/force_speed
\place misc_model_breakable 0 model,map_objects/mp/jedi_enlightenment
\place misc_model_breakable 0 model,map_objects/mp/lt_absorb
\place misc_model_breakable 0 model,map_objects/mp/lt_heal
\place misc_model_breakable 0 model,map_objects/mp/lt_healother
\place misc_model_breakable 0 model,map_objects/mp/lt_protect
\place misc_model_breakable 0 model,map_objects/mp/lt_telepathy
\place misc_model_breakable 0 model,map_objects/mp/saber_attack
\place misc_model_breakable 0 model,map_objects/mp/saber_defend
\place misc_model_breakable 0 model,map_objects/mp/saber_throw

CSONTOK:
\place misc_model_breakable 0 model,map_objects/rocky_ruins/bone_pile
\place misc_model_breakable 0 model,map_objects/rocky_ruins/bone_pile2
\place misc_model_breakable 0 model,map_objects/rocky_ruins/bone_pile3

Ajtók: (bugosak)
/place misc_model_breakable 0 model,map_objects/imperial/cell_door_frame_all,maxs,30 30 40,mins,-30 -30 0
/place misc_model_breakable 0 model,map_objects/imperial/cell_door_light,maxs,30 30 40,mins,-30 -30 0
/place misc_model_breakable 0 model,map_objects/imperial/cell_door_frame ,maxs,30 30 40,mins,-30 -30 0
/place misc_model_breakable 0 model,map_objects/factory/f_door_inside_b,maxs,30 30 40,mins,-30 -30 0

Antennánk:
/place misc_model_breakable 0 model,map_objects/imperial/antenna.md3.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/imperial/antenna_b.md3.md3,maxs,30 30 40,mins,-30 -30 0,angle,90
/place misc_model_breakable 0 model,map_objects/imperial/antenna_base.md3.md3,maxs,45 30 175,mins,-45 -30 0,angle,90

1 hozzászólás
Idézet
2009.06.04. 00:17
Nathan

A tárgyak alapkódjait egy noname helpből másoltam át, aki magára ismer az szóljon és kiírom forrásként.

 
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